AI · 2h ago
AI Agent Codex Builds Entire x86 Assembly Game Autonomously
A developer tested OpenAI's Codex by tasking it to build an Asteroids-style game in 16-bit x86 Assembly for DOS, with no human-written code. Codex handled planning, implementation, debugging, and version control autonomously, requiring only two bug reports from the human tester. The experiment demonstrates AI's ability to complete complex software projects in low-level languages with minimal human intervention.
Meridian48 take
While impressive, the experiment's controlled conditions—no architectural decisions by the human—may not reflect real-world software engineering where ambiguity and trade-offs are common.
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Can Codex Build an Entire x86 Assembly Game Autonomously? A Real-World Experiment →
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