Dev Tools · 5h ago
Sega 32X Gets Backrooms Game with Raycasting Engine
Developer PaisleyBoxers released Backrooms 32X for the Sega 32X, a first-person game set in the Backrooms internet phenomenon. It uses a raycasting engine to render procedurally generated levels with yellow rooms and buzzing fluorescents. The game is a technical feat for the 1994 hardware, showcasing what the add-on can achieve.
Meridian48 take
A clever retro demo, but its appeal is limited to vintage hardware enthusiasts and Backrooms fans.
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1994 Sega 32X gets first-person Backrooms game with raycasting engine — retro hardware tour de force includes yellow rooms, buzzing fluorescents, endless procedurally generated levels →
Tom's Hardware
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