Dev Tools · 2h ago
How to Ship iOS Apps From a Windows PC Using Cloud Mac Builds
A developer details how they built and submitted four iOS apps to the App Store using only a Windows PC, leveraging Expo's EAS Build service to compile and sign apps on cloud-based macOS machines. The process requires a $99 Apple Developer account but no Mac hardware, with trade-offs including slower cloud builds and dependency on Expo's infrastructure. The approach uses React Native and Expo, with real-device testing via hot reload and TestFlight replacing the iOS Simulator.
Meridian48 take
The method works for solo developers but may not scale for teams needing fast iteration or full Xcode access.
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How I Shipped 4 iOS Apps From a Windows PC — Without Ever Touching a Mac →
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