Dev Tools · 1h ago
Developer uses Claude AI to crack 1997 game Carmageddon's encryption
A developer used Anthropic's Claude LLM to reverse-engineer the encryption in the 1997 game Carmageddon. After initial failures with frequency analysis, Claude located the decryption code in a decompilation repo and translated it to JavaScript. The key breakthrough was using a known plaintext value (0.01) to resolve endianness ambiguity.
Meridian48 take
The story illustrates both the power and limits of LLMs for reverse engineering: they excel at locating and translating existing code but can't guess unknown cryptographic details.
llm-reverse-engineeringgame-modding